RPGDot Network    
   

 
 
Imperator Online
Display full image
Pic of the moment
More
pics from the gallery
 
 

Site Navigation

Main
   News
   Forums

Games
   Games Database
   Top 100
   Release List
   Support Files

Features
   Reviews
   Previews
   Interviews
   Editorials
   Diaries
   Misc

Download
   Gallery
   Music
   Screenshots
   Videos

Miscellaneous
   Staff Members
   Privacy Statement


 
Arx Fatalis: Maps, Level 5 (Back to contents)

Level 5 - Ylside bunker, Crypt, Caves

  • 1: Keeper's room: bracelet; put object on floor plate and pull both levers to open gate
  • 2: Tomb: Dispel Field scroll, key, torch; key to open exit here again
  • 3: Tomb: grave: Find Trap scroll and Curse scroll
  • 4: Tomb: graves: mana potions, gold, bejeweled long sword, cure poison potion, Lighting scroll, Repel Undead scroll
  • 5: Tomb: graves (some are trapped): key for 6, mana potion, gold, golden cup, emerald, invisibility potion, mummy fight; chest (lockpick): gold, invisibility potions
  • 6: Secret passage tomb: unlock with key from 5, corpse: golden ring, golden key for 10, stone with carved sign, torches, life potion
  • 7: Tomb: lockpick to enter: grave: gold, bracelet, silver ring, chest (lockpick): emerald, ruby, diamond
  • 8: Tomb: open with lever (see map) and use combination from note 1-3-1 from 36: pull left lever, right lever, left lever: necklace
  • 9: Tomb: grave (trapped): gold, golden ring, mana potion
  • 10: Tomb: open with golden key from 6; corpse: mana potion; golden cup
  • 11: Unfinished tomb: stakes, pickaxe, bricks, corpse: stone with carved sign
  • 12: Trapped corridors: put object on plates to disarm traps
  • 13: Portcullis room
  • 14: Pressure pad's room.
  • 15: Entrance of the secret bunker: fight priests and find keys in their bodies
  • 16: Forge: metal, chest (opens with key from 15); Ylside Armor
  • 17: Priest's room: books, candles, chests: candles, life potion; Ring of Protection below pillow, 2 enchant weapon Scrolls
  • 18: Training room and weaponry: bard corpse: gold; two-handed axe, chests (open with key from 15): short sword, two-handed swords, cure poison potion, life potions, wooden shield, two-handed axe, daggers
  • 19: Ylside's room: food, two-handed sword, hammer, mortar & pestle, chest (trapped, open with key from 15): life potions, plated leggings, magical plated armor, plated helmet, chain mail helmet, two-handed axe, metal bars
  • 20: Iserbius's room: open with key from 15, disarm trap after door; diary, put candle on right skull on altar to open secret compartment in bed whch holds key for chest: note, Akbaa meteor
  • 21: Akbaa's puzzle: Place Akbaa Meteors on 5 colums to open door to 22
  • 22: Praying room: Iserbius, Akbaa
  • 23: Food storage: food
  • 24: Twin shop: chest in upper room: gold, Ring of Regeneration, note with secret entrance to snake women below pillow
  • 25: Troll cave 1
  • 26: Troll cave 2: bejeweled longsword
  • 27: Teleport room
  • 28: Troll cave 3: troll fights goblins here: gold, torch, wine, rope
  • 29: Troll cave 4
  • 30: Troll cave 5
  • 31: Earth goblin's clan: leather armor, leather leggings, gold, torch, food
  • 32: Water goblin's clan: leather armor, fishing rod, food, rope, key for chest: gold, gems, silver ring
  • 33: Caves
  • 34: Access to level 5
  • 35: Cave: pick gold from wall
  • 36: Corpse of undead hunter Azrael Darkthorne: food, life potion, stakes, short sword, rope, torch, note: 1-3-1 is the key (for room 8); diary, Fireball scroll
  •  
     
    All original content of this site is copyrighted by RPGWatch. Copying or reproducing of any part of this site is strictly prohibited. Taking anything from this site without authorisation will be considered stealing and we'll be forced to visit you and jump on your legs until you give it back.