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Blizzard's main man Bill Roper has been interviewed by GameSpot on his company's upcoming RPG flavored real time strategy game Warcraft III. The 3rd installment in the series has so far mostly been in the news due to its multiplayer features but GameSpot focuses on the single player aspects of the game in this particular interview.
Here's a bit:GS: What kinds of RPG elements are in the missions? Are there quests?
BR: Sure. Some quests are story-related. Others are there for you just to build your [hero] character and get rewards. We've tried to have all of the fun elements of RPGs without the grind. Strategy games are all about combat, but we get to infuse it with these RPG sensibilities.
GS: When Warcraft III was first announced back in 1999, the concept was even more RPG-like. Now that things are almost done, what is your opinion about how this shift has worked out?
BR: Initially we focused too much on the RPG and not enough on the strategy game. The camera angle was closer, and you had fewer units. Those are the things that changed the most. The original idea we had looked a lot more like World of Warcraft. We wanted to push the role playing, but we did that too much and lost sight of it being a strategy game. We got too into making it a cool RPG.
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