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A Tale in the Desert: Interview @ Gamers Pulse

(PC: MMORPG) | Posted by Moriendor @ Wednesday - May 22, 2002 - 18:28 -
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| Game Info | Rate this game | Homepage | Screenshots
Gamers Pulse has conducted an interview with EGenesis, the developer of the radically different MMORPG 'A Tale in the Desert'.
The game contains no combat, no monsters, no player-killers, no swords or armor. Your character advances by completing, participating in, or leading large projects. Negotiation and politics play a very large role. The game has a plot that unfolds in response to player actions, and when the story is over, the game ends.
 
 
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