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WorthPlaying's David Wanaselja posts his most promising preview re Frogware's upcoming adventure, 80 Days...
80 Days certainly has a lot going for it at the moment, but there are also some minor issues that need to be resolved. For instance, there are tons of people walking around, but each of them spouts the same one or two lines of dialog. The people also tend to blend together a bit, making it hard to distinguish whom you need to talk to, and who is just going to blow you off as a foreigner. I had some issues with the sound effects from the vehicles as well; the giant tire-like vehicle continued to emit roaring engine and tire-squealing noises even after it had come to a complete stop and I had exited it. Secondary objectives on the map use the same colored icon, which can lead to confusion if you aren't sure which one you're headed to. I'm sure these are just products of a preview build, and should certainly be completely ironed out before the game is ready for production. |
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