Just RPG have published a fairly short review of Anarchy Online. Since the game has been out for around two years, they have the benefit of seeing the changes over that period:
The good: Through countless patches, dedication, an exciting booster pack (The Notum Wars) and good old hard work, Funcom has done just that. Correcting many of its initial foul-ups, AO has become a quite stable and lag-conscious MMORPG. Coming from an experienced Everquest player, one of the things that really intrigued me about AO was the reduction in "camping". The unique concept of customized, dynamic "missions" geared towards you or your party’s abilities was a breath of fresh air for me. Not only did it reduce on the monotony I was used to, but allowed for 30 - 60 minute gaming sessions with a noticeable reward. Indeed this is truly a cool feature. |