|
Site Navigation Main News Forums
Games Games Database Top 100 Release List Support Files
Features Reviews Previews Interviews Editorials Diaries Misc
Download Gallery Music Screenshots Videos
Miscellaneous Staff Members Privacy Statement
|
|
Still no official word on an international release of Gothic, but in the meantime Piranha Bytes has sent out and english press demo to various sites (our review will pop up soon). The first one to share their impressions with us is EuroGamer. Their review is very positive, as you can see by reading this snippit:
Although there are plenty of monsters to slay and abandoned mines to explore, it's not all about fighting, and if you run around with your sword drawn you will tend to annoy the locals. Starting fights inside one of the camps is generally not a good idea.
Instead much of the game is spent exploring the penal colony, talking to its inhabitants and carrying out subquests for them. For example, if you want to be accepted as a member of the old camp you will need to get some of its more influential inhabitants to speak out on your behalf, which in turn requires you to do them favours. This can range from something as simple as gathering ingredients for a stew to locating a missing guard suspected of defecting to the new camp.
There are literally hundreds of prisoners scattered throughout the colony, each with their own individual memory. Annoy or attack somebody and they will not only remember it, they will also warn their friends about you, while on the other hand you may find their enemies warming to you. |
|
|