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KnightShift Interview at HomeLan

(PC: Single-Player RPG) | Posted by Rendelius @ Monday - May 05, 2003 - 05:25 -
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HomeLan serves us a KnightShift interview with Zuxxez's US PR manager James Seaman today. Here is a little excerpt for you:
HomeLAN - How do the RPG elements of the game fit into KnightShift?

James Seaman - The main idea is to create a game in a beautiful living world full of magic. KnightShift will be easy to come in and challenging to play. Instead of commanding hundreds of units and caring about complicated research and resource chains, the game contains only the most wanted features of both RTS and RPG combined in a unique way. Knightshift does not want to beat Wizardry 8 in complexity and does not target to have more unit types and buildings than Age of Mythology – but Knightshift looks better and is more addictive.
 
 
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