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Some new info has been posted on the official site for Black Moon Chronicles - Winds of War. They report about their progress - amongst other things:
What we’ve been up to...
Since the beginning of the closed beta, the Vircom Team has taken some time to go through all player recommendations and suggestions received since October. They have been classified, evaluated and given a priority level. In clear, our "To Do" list is based on your input.
Besides all gameplay and engine improvements (including correcting exploitable bugs), here are some major points in our priority list for the next months:
1. Item Storage
2. Character customization
3. Secure trading
4. Consideration system (knowing if an enemy is stronger or not than yourself)
5. Overhead maps
6. “Boss” monsters
7. In- and out-of-game info
8. Keyboard controls
And many other animation features such as NPC replacements, guild support and PvP controls.
Closed beta testers should not expect major improvements in the game for the coming days, as the team is presently working on yet invisible aspects of the game such as balance, animation tools improvement and quests development.
Let me quote our at a glance page about the game, in case you don't know what it is all about:
Black Moon Chronicles: Winds of War is an online RPG of heroic action in a massively multi-player fantasy environment. Strive to achieve greatness in the path you have chosen. Not only will you grow in power as you gain experience, but each character class provides a different storyline that gradually unfolds as you play. You can also choose one of four factions (Emperor, Order of Light, Knights of Justice and the treacherous Black Moon) and raid your enemies’ capital for some good old hack ‘n slash fun. |
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