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GamerGod has posted an interview with James Hettinger, CEO of Icarus Studios, about their post-apoc MMORPG 'Fallen Earth':GamerGod- It seems you are making a game that brings many new things to the table in a genre where it is becoming more and more difficult to have a truly new idea. How would you describe what type of game Fallen Earth will be?
J. Hettinger - Action and more action! We're trying to make it as realistic as possible. You are defined by your actions, and only your actions, acquiring skills constantly and growing your character organically. It is very mission based, with a very rich storyline. What we've tried to do is improve the online game experience in as many ways as we can, putting a great deal of effort on multiple fronts - game-play, of course, but also sound, music, art quality and animation, an attention to detail and cohesiveness to approach every aspect of the game from our own perspective, and to develop them in ways that makes them distinctive. |
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