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CGO has an interesting editorial: "Launching your worst nightmare - What happens when (or if) the beta goes live". It deals with MMORPGs - and what can go wrong (and what DID go wrong in the recent past). Here's a bit (in fact, the last paragraph of this nice article):
The big question, of course, is whether all these multiplayer games set to launch in the next 12 to 18 months will heed the harsh lessons that Origin, Sony, Cornered Rat and Funcom have had to learn. The final word on whether the "rush to purchase" will continue to be the norm, though, will come from gamers—who will have to choose between believing the hype or remembering the past. |
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