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GameSpot's Kreg Kasavin has put together a special feature titled Everything is Possible: Inside the minds of Gaming's Master Storytellers, with a lengthy intro from said author and then responses to several story-related questions from a panel that includes Obsidian's Chris Avellone, Irrational's Ken Levine, Funcom's Ragnar Tørnquist and more:Can you remember one of the first times a story in a game really struck you?
Chris Avellone: Well, there were two moments (spoiler alert, although I doubt anyone would mind now)--one was in Ultima Underworld I: The Stygian Abyss, and the other was Wasteland (no subtitle, thank god--I am so sick of subtitles for games, and no marketing person can convince me they're necessary).
Anyway, in Ultima Underworld the moment occurred when I got to the end, resurrected Garamons in the hopes of getting him to tell me what I need to do to save my ass and the rest of the world, and when I ask him the question he says--get this--"he has no idea." Then he asks you if you have any ideas. I stared at the screen for five minutes in disbelief--this game was asking me how to solve it, which I thought was brilliant. It also scared the hell out of me. |
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