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Fable: TLC - Review @ Gameplay Monthly

(PC: Single-Player RPG) | Posted by Dhruin @ Tuesday - November 29, 2005 - 07:06 -
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| Game Info | Rate this game | Homepage
Gameplay Monthly serves it up to Fable: TLC with a pretty low score of 6.7/10 in their review. Here's some of the problems as they see it:
This is where the problem starts. For all the claims and all the hype what this game boils down to is a game of 2 halves:

On the 1 side you have a simplistic and extremely easy hack-and-slash, that while is fun, it's short. When your hacking and slashing to advance the plot it's one thing, unfortunately because of the length of the plot (even with the added "Lost chapters" the game itself is over all too quickly. There's little skill to anything in it, jab this button to attack with the sword, don't even worry about blocking because of the ludicrously low difficulty level all you need is the money you can easily earn to keep you in health potions. Archery is a similarly simplistic affair, hold the mouse button for a half a second and release, complete with auto-lock on. You can aim manually but since you can't move doing this is leaves you so vulnerably you're left with little choice but to take the easy road.
Source: Blue's
 
 
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