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Gin's charming Ophelea inspires us with her rather informative and highly interesting interview re Voyage (aka Journey to the Center of the Moon)...
GamersInfo.net: A significant portion of the book that inspired this game, From the Earth to the Moon, regards the building of what is an enormous cannon to shoot a projectile to the moon. Will the player get to experience any of this creative process?
Benoît Hozjan: The game is also inspired by the sequel: Around the Moon, after the building of the Columbiad! Three heroes took their place inside the projectile for what was supposed to be a one-way trip to the moon, but a chance encounter with an asteroid modified their trajectory. Instead of reaching the moon, Verne's heroes orbited the moon once before falling back to earth. They spent most of their journey peering out of the windows, looking at the close yet out-of-reach surface of the moon and coming up with several fascinating theories, which they could not actually go and check under real conditions. The novel's characters were denied the chance of landing on the moon, but not so for the player!
Our game is based on the same premise as Verne's novel, the one exception being that our projectile lands on the moon. The player, who is onboard the craft, will therefore be able to check out the theories of the novel's characters. Wandering the surface of a moon with an unstable but breathable atmosphere and witnessing the explosion in plant life at dawn. Then they discover the presence of animals, followed by the ruins of a temple built by some highly intelligence race. But what happened to the beings that built it? Did they degenerate, as suggested by looking at some of the sculptures? Did they leave the surface to seek refuge in the center of the moon? It is down to the player to find the answer to these questions and then come up with a way of getting back to earth with news of the fantastic discoveries.
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