Fatherdale Development Update & Gallery
Fatherdale: The Guardians of Asgard is an intricate RPG/Adventure for
the PC where the battle between the Gods and their eternal
enemy unfolds in the true medieval world of AD 1072. As one
of the few immortal Heroes who protect the ancient artifacts
of knowledge, you take on the reins of a warlord in a secluded
northern valley of Fatherdale just days before it becomes
the Battlefield of Fate to experience a story-driven multi-genre
gameplay focused around RPG, RTS and Adventure. With over
hundred and fifty unique characters, thrice that much in hand-crafted
inventory items, more than sixty locations in steppes, woods
and swamps, on plains, river banks and even inside the wooden
Keeps of the Guardians, you have a whole world to explore,
protect and die for -- and seven full-fledged Episodes to
play through a number of styles and genres before you face
your real Enemy.
We hace received a development update from Snowball's Sergei Klimov indicating that some yet to be announced changes will be announced (soon, hopefully). We also received two screenshots taken from the latest built.
The project hasn't been cancelled -- this I can assure -- but neither can I name, at the moment, a release date that we would be in a position to officially announce. For one thing, the work on Fatherdale has been going all the year through, for another and in sync with our perfectionist reputation, it has been going (creatively speaking) in a quite surprising direction for anyone outside of Snowball.
The lack of updates on the game's site is a direct result of all resources tied up on creative side and team's resolution not to go public until they are a step away from naming a final release date set in stone. The most I can confirm now is that the project is in development and we will update the site / announce the news as soon as the team is ready. Sorry if this sounds a bit too vague but this is all the team is ready to confirm at the moment.
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