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An interview with Halden Blackman and Rich Vogel from the Star Wars: Galaxies Team has been posted at Amazon.com. Here's an excerpt:
Gabriel (PA): How might a character get a bounty placed on them?
Haden (LucasArts): We have a mission system in the game and some missions can be bonded. Let's say Rich creates a player-generated mission to deliver a hundred blasters to Tatooine, and it's bonded. When I accept that mission, I pay a little bit of money into a bank account. That money actually pays for a bounty hunter mission if I fail. So let's say Rich gives me the blasters, and I get knocked off by some Kryatt so I fail the mission. Next thing I know, there's a bounty hunter on my tail. It's unlikely that something like delivering blasters would be bonded, but something like smuggling spice probably would be. You will also be able to pull up a list of missions and go after nonplayer characters as well. |
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