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David Gaider from BioWare continues the debate over combat and offering other solutions in this batch of 'Dragon Age' forum highlights at NW Vault:I get it that you think there should be story in every fight, and that you disagree with me when I say that avoiding combat is not a goal in and of itself. I believe, however, that that is an idea that only sounds good in concept and does not work in practice. There will be encounters that do not result in combat or where combat can be avoided in DA, probably more than we've even done before, but that is not the point of the game nor is it the point of an RPG. The ongoing discussion on the day/night cycle is the other topic du jour. |
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