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Gamespot has posted the first facts on Richard Garriott's first project after Origin, Tabula Rasa (working title):Garriott also revealed that the game would address another problem inherent in many online role-playing games--the fact that, while each and every one of the current crop boasts gigantic virtual worlds, which would require many hours to traverse from end to end, walking for many hours isn't necessarily fun. Thus Garriott instead presented the metaphor of a theme park--where there's some travel involved, but a lot of areas of highly concentrated interest along the way. Tabula Rasa is apparently being designed with this sort of design philosophy behind it.
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