A rather detailed interview with two members of the Paradise Cracked team is the third feature today that can be found at RPGVault. Here's how it starts:
Jonric: To start off, how would you summarize Paradise Cracked and your primary objectives with respect to the design concept? Why do you classify it as a tactical RPG?
MiST land: Paradise Cracked combines a tactical game with elements of role-playing. The action takes place in the futuristic world of cyber-utopia. Most of the gameplay is turn-based tactical combat, and that is why we call the game tactical. But, apart from combat, there are NPCs who give you information and quests; there are playable characters, each with a set of parameters (strength, intellect, dexterity, etc.), which can be improved in the flow of the game by gaining experience and getting new levels; there is a huge game-world to wander about. And because of these things we call the game an RPG. |