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PC.IGN has conducted an interview with BioWare's joint CEO's Ray Muzyka and Greg Zeschuk on their recently released AD&D 3rd edition fantasy RPG Neverwinter Nights.
Here's an interesting one about MP:IGNPC: The freedom of the multiplayer is obviously a big attraction. We've seen lots of folks online. Are they playing the multiplayer game according to your expectations or have they taken it in an unsuspected direction?
Greg Zeschuk: We had a pretty good idea how the fans were going to approach online aspect of Neverwinter before the game was released thanks to the community site. The fans were talking about what they were going to do at release in the forums - so we weren't too surprised when the game did come out. One of the things that has amazed us is the number of servers that are being run - upwards of 1500 servers are running at any given time, and the number seems to be rising. Also we've noticed people are starting to 'figure the game out' in the sense that the fan-created modules are starting to become much more advanced (there are over 300 distributed fan-created modules so far - and that is a number that surprises us a little as well). In the coming weeks we think the quality of the modules will only increase as people spend more and more time building. |
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