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Adventure Corner brought from Games Convention 2005 some first impressions on The City of Metronome
I've tried to make a translation of the conclusion :
What remains to say , if one looks at ' metronome ' in its current form? Is it complicated? No, in no case, as soon as one sees it once with his own eyes. A Adventure? Already enriched from ground up with the best ideas from other adventure games. Ambitious and innovative? Probably more than every other project of this time. Will sell to the normal consumer with difficulty? Yes, unfortunately also that.
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