RPG Vault have put up the first part of a 'Titan Quest' interview with Iron Lore Lead Designer Brian Sullivan.According to legend, a race of elder gods called Titans once ruled the world. Uranus, the deity of the sky, was their first ruler. He was the son of the earth mother, Gaea, and later became her husband. The pair produced many offspring, one of whom, Cronus, eventually overthrew his father. He married Rhea, and seeking to avoid the same fate as his sire, took to eating their children. However, this did not please his mate, who tricked him into eating a rock instead of their son, Zeus. This event proved fateful since the latter, after reaching adulthood, led a rebellion that resulted in the Olympians ascending to power. Most Titans fought with Cronus, and were duly punished. Atlas, who led them in battle, was made to carry the world. Most others were exiled to Tartarus, beneath even the underworld.
In Iron Lore's Titan Quest, these powerful beings have escaped from their gloomy prison. Back on the surface, they are wreaking havoc, and the ancient conflict has been renewed. Perhaps ironically, the struggle between the old and new gods will be decided by mere humans, albeit champions in their own right, who must undertake a series of quests to discover the secrets that will return the insurgents to captivity. These tasks will take the players to such famed locations as the Parthenon, the labyrinth at Knossos, the Great Pyramids and the Hanging Gardens of Babylon, where they will have to face and defeat an assortment of foes that will include various creatures of myth. To learn more about the title, which is slated for 2006, we consulted Brian Sullivan, who is the studio's President and the action RPG's Lead Designer. |