RPGDot Network    
   

 
 
Gods: Lands of Infinity
Display full image
Pic of the moment
More
pics from the gallery
 
 

Site Navigation

Main
   News
   Forums

Games
   Games Database
   Top 100
   Release List
   Support Files

Features
   Reviews
   Previews
   Interviews
   Editorials
   Diaries
   Misc

Download
   Gallery
   Music
   Screenshots
   Videos

Miscellaneous
   Staff Members
   Privacy Statement


 
Developer David Reigel talks about the AI in "Thief: Deadly Shadows" @ GameSpy

(Xbox: Single-Player RPG) | Posted by Kristophe @ Sunday - May 09, 2004 - 10:42 -
Top
| Game Info | Rate this game | Homepage
For the second installment of the "Thief: Deadly Shadows" (PC/Xbox) developer diaries, Developer David Reigel talks about the game's AI...

There were a lot of really interesting decisions that went into planning how the A.I. in Thief: Deadly Shadows were going to respond and interact with their environment. We knew early on that we were going to be writing the A.I. code from scratch, so we had an opportunity to think about the core stealth experience in Thief 1 and Thief 2, what was wrong with it, and how we could improve upon it. Thief: DS required a lot of unique features -- not present in Thief 1 and 2 -- in order to fulfill the vision of the game: non-hostile A.I., a faster and more advanced combat system, factional relationships, etc. However, our ultimate focus rested on the core stealth experience. The biggest questions on our minds were, firstly, how we could maintain stealth tension while retaining an action feel? And secondly, how we could improve A.I. spatial awareness of their surroundings during searching?

So, right away it was down to business. We spent a bunch of time looking at stealth games on the market, and, of course, analyzing Thief 1 and 2. Actually, we spent a lot of time playing other stealth games … definitely the hard part of the research!


So steer your web browser on over to GameSpy and see what's going on:-)
 
 
All original content of this site is copyrighted by RPGWatch. Copying or reproducing of any part of this site is strictly prohibited. Taking anything from this site without authorisation will be considered stealing and we'll be forced to visit you and jump on your legs until you give it back.