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Freelancer.ru has an interview with Jeff Blattner from New World Computing/3DO about their upcoming RPG Might & Magic 9. Here's a bit about classes, which sounds very unique:
Yurg] Might and Magic is notable for its very peculiar system of classes and its gameplay in whole. Do you plan to add new classes? Are you going to change the system of character's development?
[Jeff] The new class system we have developed is what we have termed a "Growing Class System." As far as we can tell, it's unique to Might and Magic. Similar to real life, a Player Character (PC) starts out with fewer, broader choices in class. As the PCs gain levels, they will have the opportunity to be promoted to a different class. Once they make this change, however, they will be unable to go back. It's a variation on the "class promotion" system of previous Might and Magic games. Here is an example: Throck is a level 1 character. He chooses to follow the Might path, and becomes a Fighter. When he faces his first promotion, he will have a choice between Mercenary and Crusader. Once he makes a choice between those two, he will not be able to change to the other. |
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