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Action Vault published the second part of their interview with the developers of Eschaton and finished their extended look at this online space action strategy game from Gnostic Labs. Here is a short snip:
Simulating an epic space war is a principle aim of Eschaton, so player vs player combat is essential. The in-game nations are completely player run so large-scale cooperation is equally essential. Among the online role-playing games, Dark Age of Camelot attempted an early step in this same direction, and Eschaton will take the concept much farther.
In case you missed the first part. |
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