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TheLys has posted new pics for the Werewolf mod here, plus some more for the Blood and Gore mod at this page. Here's the update:The "Blood and Gore" mod dynamically generates blood and meat hunks when you hit an NPC (not creatures), for every NPC in the game !
It will be released as a separate mod, at the same time as ww ep1. Can be used separately, but needs Tribunal too.
Planned enhancements : various blood colors, more meshes, proportional blood quantities depending on health ratio, etc.
It should work nicely with every mod and expansion -IF- they don't deal too much with the "Hit" dialogue voice topic. That's a great amount of compatible mods actually
I started adding the feature in the ww mod, then I thought it could be separated for a more general use. This way, it can be updated simply and used by folks not wanting the ww mod features
Extra gore effects will be added specifically to the ww mod later, for ep2, and you should be surprised by the result
Looks promising :) |
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