RPGDot Network    
   

 
 
Conan
Display full image
Pic of the moment
More
pics from the gallery
 
 

Site Navigation

Main
   News
   Forums

Games
   Games Database
   Top 100
   Release List
   Support Files

Features
   Reviews
   Previews
   Interviews
   Editorials
   Diaries
   Misc

Download
   Gallery
   Music
   Screenshots
   Videos

Miscellaneous
   Staff Members
   Privacy Statement


 
Morrowind Mods: Werewolf Mod pics, plus Blood mod pics and update

(PC: Single-Player RPG) | Posted by @ Wednesday - May 07, 2003 - 05:51 -
Top
| Game Info | Rate this game | Homepage | Screenshots
TheLys has posted new pics for the Werewolf mod here, plus some more for the Blood and Gore mod at this page. Here's the update:
The "Blood and Gore" mod dynamically generates blood and meat hunks when you hit an NPC (not creatures), for every NPC in the game !
It will be released as a separate mod, at the same time as ww ep1. Can be used separately, but needs Tribunal too.

Planned enhancements : various blood colors, more meshes, proportional blood quantities depending on health ratio, etc.

It should work nicely with every mod and expansion -IF- they don't deal too much with the "Hit" dialogue voice topic. That's a great amount of compatible mods actually

I started adding the feature in the ww mod, then I thought it could be separated for a more general use. This way, it can be updated simply and used by folks not wanting the ww mod features

Extra gore effects will be added specifically to the ww mod later, for ep2, and you should be surprised by the result
Looks promising :)
 
 
All original content of this site is copyrighted by RPGWatch. Copying or reproducing of any part of this site is strictly prohibited. Taking anything from this site without authorisation will be considered stealing and we'll be forced to visit you and jump on your legs until you give it back.