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At Gamespy, you can find an interview with Greg Zeschuk and Ray Muzyka on Neverwinter Nights, which went gold yesterday. Here's a bit from the interview that was conducted before the gold announcement:
GameSpy: What are some of the things that authors should focus on when building a module to make the experience of being a DM less of a hassle?
Dr. Greg Zeschuk: Decide if you want to be a hands-on DM or if you want to be less controlling. The DM tool can be used in a variety of ways: you can totally direct a session or you can observe as the players go through the adventure, adding bits of excitement from time to time. Once you determine how you want to manage the game you'll be well able to easily make a module with the tools to suit your desire./UL> |
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