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Divine Divinity: Game Info, Skill System (Back to contents)
1) Skills
2) Survivor, Path of the Thief
3) Survivor, Path of Lore
4) Survivor, Path of Talents
5) Survivor, Path of the Divine
6) Warrior, Path of the Specialist
7) Warrior, Path of the Ranger
8) Warrior, Path of the Warrior's Lore
9) Warrior, Path of the Warrior's God
10) Wizard, Powers of Matter
11) Wizard, Powers of Body and Spirit
12) Wizard, Elemental Powers
13) Wizard, Powers of Summoning
14) Survivor Skills Table
15) Warrior Skills Table
16) Wizard Skills Table

Path of the Warrior's Lore

Way of the Warrior

Several or all of the skills listed below have short videos that show the skill in action (indicated by the play buttons). There is a small version and a larg version. The small version is in a 320x640 format an the larger version is in 640x480. Besides a quality difference there is also a difference in the size of the files. Whereas the large version files are 100-450K in size, the smaller versions are all below 150K.
All videos are in DivX 5 format. If you do not have this codec installed then get it here.

Augment Damage (Passive)
Through magical methods you gain the insight and knowledge of master warriors and do more damage to your opponents.
 
Level 1 Every succesful hit gains a 1+2 bonus in damage.
Required level is 1.
Level 2 Every succesful hit gains a 2+4 bonus in damage.
Required level is 7.
Level 3 Every succesful hit gains a 4+6 bonus in damage.
Required level is 13.
Level 4 Every succesful hit gains a 8+8 bonus in damage.
Required level is 19.
Level 5 Every succesful hit gains a 10+10 bonus in damage.
Required level is 25.
   
Repair
Allows you to repair your weapons and armor. To repair an item, make the skill your active skill, and right click. Your mouse cursor is going to change into a small anvil and hammer. Now left click on the item you want to repair. Right clicking again will cancel the reparation.
Level 1 Repair items up to 60 percent of their original shape
Required level is 1.
Magic cost is 1.
Level 2 Repair items up to 70 percent of their original shape.
Required level is 7.
Magic cost is 4.
Level 3 Repair items up to 80 percent of their original shape.
Required level is 13.
Magic cost is 7.
Level 4 Repair items up to 90 percent of their original shape.
Required level is 19.
Magic cost is 10.
Level 5 Repair items up to 100 percent of their original shape.
Required level is 25.
Magic cost is 13.
   
Stun (Passive)
This magical attack crushes the wind from the lungs of your enemy temporarily preventing them from attacking you.
Level 1 5 percent chance that enemies attack recovery is penalised by 10. Enemies with spiritual resistance over 10 cannot be stunned.
Required level is 3.
Level 2 10 percent chance that enemies attack recovery is penalised by 20. Enemies with spiritual resistance over 20 cannot be stunned.
Required level is 7.
Level 3 15 percent chance that enemies attack recovery is penalised by 30. Enemies with spiritual resistance over 30 cannot be stunned.
Required level is 11.
Level 4 20 percent chance that enemies attack recovery is penalised by 40. Enemies with spiritual resistance over 40 cannot be stunned.
Required level is 15.
Level 5 25 percent chance that enemies attack recovery is penalised by 50. Enemies with spiritual resistance over 50 cannot be stunned.
Required level is 19.
   
Augment Defense (Passive)
Your knowledge of self defense is enhanced, thereby reducing the damage sustained from your enemies.
 
Level 1 Armor gains a 10 percent boost.
Required level is 5.
Level 2 Armor gains a 20 percent boost.
Required level is 11.
Level 3 Armor gains a 30 percent boost.
Required level is 17.
Level 4 Armor gains a 40 percent boost.
Required level is 23.
Level 5 Armor gains a 50 percent boost.
Required level is 29.
   
Poison Damage (Passive)
This skill causes all your attacks to inflict additional poison damage.
Level 1 Attack inflicts 4+6 poison damage. 10 percent chance of inflicting poison damage per strike.
Required level is 5.
Level 2 Attack inflicts 8+10 poison damage. 15 percent chance of inflicting poison damage per strike.
Required level is 11.
Level 3 Attack inflicts 12+14 poison damage. 20 percent chance of inflicting poison damage per strike.
Required level is 17.
Level 4 Attack inflicts 16+18 poison damage. 25 percent chance of inflicting poison damage per strike.
Required level is 23.
Level 5 Attack inflicts 20+22 poison damage. 30 percent chance of inflicting poison damage per strike.
Required level is 29.
   
Fire Damage (Passive)
Adds the searing damage of fire to all your normal attacks.
Level 1 Attack inflicts 4+6 fire damage. 10 percent chance of inflicting fire damage when succesfully striking.
Required level is 5.
Level 2 Attack inflicts 8+10 fire damage. 15 percent chance of inflicting fire damage when succesfully striking.
Required level is 11.
Level 3 Attack inflicts 12+14 fire damage. 20 percent chance of inflicting fire damage when succesfully striking.
Required level is 17.
Level 4 Attack inflicts 16+18 fire damage. 25 percent chance of inflicting fire damage when succesfully striking.
Required level is 23.
Level 5 Attack inflicts 20+22 fire damage. 30 percent chance of inflicting fire damage when succesfully striking.
Required level is 29.
   
Lightning Damage (Passive)
The powerful force of the storms is added to your attacks
Level 1 Attack inflicts 4+6 lightning damage. 10 percent chance of doing lightning damage when hitting your enemy.
Required level is 5.
Level 2 Attack inflicts 8+10 lightning damage. 15 percent chance of doing lightning damage when hitting your enemy.
Required level is 11.
Level 3 Attack inflicts 12+14 lightning damage. 20 percent chance of doing lightning damage when hitting your enemy.
Required level is 17.
Level 4 Attack inflicts 16+18 lightning damage. 25 percent chance of doing lightning damage when hitting your enemy.
Required level is 23.
Level 5 Attack inflicts 20+22 lightning damage. 30 percent chance of doing lightning damage when hitting your enemy.
Required level is 29.
   
Repel Damage (Passive)
Some of the force behind your opponent's attack is sent back to them.
 
Level 1 Attackers suffer 5 percent of the damage they inflict. 5 percent chance that damage is reflected.
Required level is 16..
Level 2 Attackers suffer 10 percent of the damage they inflict. 10 percent chance that damage is reflected.
Required level is 22.
Level 3 Attackers suffer 15 percent of the damage they inflict. 15 percent chance that damage is reflected.
Required level is 28.
Level 4 Attackers suffer 20 percent of the damage they inflict. 20 percent chance that damage is reflected.
Required level is 24.
Level 5 Attackers suffer 25 percent of the damage they inflict. 25 percent chance that damage is reflected.
Required level is 40.
   

 

 
 
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