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Star Wars: KotOR Review @ Worthplaying

(Xbox: Single-Player RPG) | Posted by Dhruin @ Friday - July 25, 2003 - 04:27 -
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| Game Info | Rate this game | Homepage | Screenshots
Worthplaying have their review of KotOR up, joining the 'nearly-perfect' crowd. This time the score is 9.8/10 - here's an excerpt:
SW: KotOR’s graphics fall short of what the Xbox is capable of for the most part, but there are many things that stand out to appease those addicted to eye-candy. Aliens who are slimy or moist have a sheen that reflects light, as do metal objects such as a player’s armor or a docked ship. The character models do look like something right out of Star Wars but you will get a sense of Déjà vu when you see the same NPC character model again, only with a different name and on a different planet. The levels also look the part, but unlike the character models the levels are always varied and diverse, from the desolate deserts of Tatooine to the aquatic world of Manaan. Of course, it wouldn’t be a Star Wars game without the signature lightsaber and blaster effects and SW: KotOR captures them nearly perfectly.
 
 
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