RPGDot Network    
   

 
 
Fallen Age
Display full image
Pic of the moment
More
pics from the gallery
 
 

Site Navigation

Main
   News
   Forums

Games
   Games Database
   Top 100
   Release List
   Support Files

Features
   Reviews
   Previews
   Interviews
   Editorials
   Diaries
   Misc

Download
   Gallery
   Music
   Screenshots
   Videos

Miscellaneous
   Staff Members
   Privacy Statement


 
Warhammer Online: Newsletter

(PC: MMORPG) | Posted by Inauro @ Wednesday - November 23, 2005 - 20:31 -
Top
| Game Info | Homepage | Screenshots
Mythic has issued its first Warhammer newsletter to those who signed up at the official site. The newsletter profiles several developers including Mark Jacobs, Mythic Entertainment CEO.
To all those that are interested in Warhammer and WAR, welcome to the first issue of the Warhammer MMO monthly newsletter. I hope it will soon find a special place in your heart (or at least your inbox) as we bring you the latest updates on the progress being made on the game in an informative, and often times humorous, way. We will share our thoughts, our hopes and our visions as talk about Mythic, Games Workshop, Warhammer and, most of all, WAR.

Each month, this newsletter will feature sneak peeks, development diaries, and contests, as well as in-depth looks at the races, classes, maps, monsters, and systems featured in the game. Every so often, we will also include recipes gathered from all corners of the Old World for everything from Halfling Croquette to Skaven-on-a-Stick!

The benefits of being a subscriber are many. Not only will you get all the good stuff mentioned above, but you’ll also find exclusive art, screens, and wallpapers in every issue. Plus, you’ll get a chance to enter early rounds of the beta test. more >>
Also profiled is Producer Lance Robertson.
"Twenty-some years of Warhammer material makes our lives so much easier when developing an MMO - it's all right there to draw from! The emphasis on battle, conflict, strife, mayhem, etc. is a natural."
Developer Profile >>
And last, but certainly not least, Lead Designer, Steve Marvin.
"I've been product support (which is kind of CS, testing and host support rolled into one), associate producer, project coordinator, producer, designer and lead designer at various times, but I always really just wanted to be a monkey the whole time."
Developer Profile >>
Source: Mythic
 
 
All original content of this site is copyrighted by RPGWatch. Copying or reproducing of any part of this site is strictly prohibited. Taking anything from this site without authorisation will be considered stealing and we'll be forced to visit you and jump on your legs until you give it back.