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A new patch for Anarchy Online has been released, and the changes and improvements are listed in the build notes v13.2. Here are the major changes:
Added 15 seconds of invulnerability when someone zones into a new playfield or district. This has been done to eliminate zone camping. Unless you attack someone first, you will be invulnerable to attack for the 15 second period.
Fixed a bug that caused secondary weapons to unequip when switching playfields. Basically, when re-building the character after zoning, weapons were checked before implants were, thus when trying to place the weapon, the implants would not be taken into consideration and you would not meet the requirements.
Fixed a bug that could cause items to disappear.
The level range for monsters in mission dungeons are now calculated differently. You should see an improvement based on the difficulty slider better affecting what monsters are generated in the missions.
Fixed some client crashes.
Cleaned and optimised the ground rendering system in AO.
Sparrow flight no longer drops after zoning.
Monsters should no longer heal each other as frequently as they used to.
The text color of buffs wearing out has been changed to be easier to distinguish from other text messages.
Fixed a server crash.
Yalmahas and Quantum Wings should work properly after zoning.
Fixed an item dupe bug.
Fixed a bug that sometimes caused the "You countered the nanoprogram..." to flood your chat.
Your current health and nano should now be correct after zoning.
Initiative debuffs should now affect combat speed when they are landed, not only when a new combat is started. |
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