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Morrowind: ambitious plug-in, New Content and Bug fixes

(PC: Single-Player RPG) | Posted by @ Tuesday - May 07, 2002 - 06:16 -
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From the Morrowind messageboard:
    As we all know, Bethsoft will not be officially updating the game for some time now, and there are hundreds of you out there with concerns about everything from general gameplay, to specific bugs or balancing issues.

    The plugin that is to be released soon is adding a few whole new areas accessable from certain points of the game world. We will not be changing much about the original game except for the occasional fix (which usually you can turn on or off), so that the people that dont want their world messed with can have it the same. However, for those that want some more depth, complex powers and unique races are being added, as well as many many unique items and areas for you to explore.

    Redesigned and more unique classes and abilites are also being implemented for those that seek something new. Animators who focus on controlling a long term pet, martial artists who can shatter weapons with their bare fists, and an optional regeneration feature for hitpoints and mana over time without sleep that is varied upon race are a few features being implemented.

    One last feature that I will share for now is the intro. Some of you have been testing the game and have created perhaps dozens of redesigned characters... and maybe you are tired of walking through the newbie tutorial over and over. There will be an option to skip this and quickly design your new character to test out some of the abilities, or you can keep your current character and nothing will be affected but new, more intelligent foes may challenge you.

    For the new areas, the repetitive random no thinking creaters are being removed and the AI is being developed. Finally a more extensive plot line is being added with several twists and turns, and recruitable party members will be available at your choosing.
I'd like to add here that this is NOT an official release, but a fan made mod. Bethesda has NOTHING to do with it.
 
 
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