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D&D Online: Review @ Gamers Temple

(PC: MMORPG) | Posted by Dhruin @ Saturday - April 22, 2006 - 07:47 -
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76% is the rating for D&DO at The Gamers Temple:
D&D Online takes an approach to MMORPG gameplay that tries to stick close to the game’s pen and paper roots. You begin by creating a character and selecting a race and class from a list that covers the D&D favorites – mages, clerics, rogues, dwarves, elves, etc. One of the playable races may come as a surprise to you if you’re not familiar with the world of Eberron in which D&D Online takes place. Eberron is a place where magic takes on the role of technology and magic devices and spells are used to perform tasks such as lighting the streets and loading cargo onto ships. In this world you can play as a warforged, a magical robot of sorts built for battle. The aspects of character creation will be instantly familiar to anyone who’s played any D&D game before, and most likely to most anyone who’s played RPGs in the past. However the game assumes that players have a good familiarity with the character creation process, so if you’re new to RPG games you probably won’t understand the impact your choices at this stage will have on your gameplay. The tools provided to customize the look of your character are adequate, but all characters in the game look somewhat like all others of the same race. When playing the game it will feel like you’re constantly running into your long lost cousins – and this is not helped any by the fact that there’s not much variety to the look of the armor in the game.
Source: Blue's
 
 
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