RPGDot Network    
   

 
 
Fable (Xbox)
Display full image
Pic of the moment
More
pics from the gallery
 
 

Site Navigation

Main
   News
   Forums

Games
   Games Database
   Top 100
   Release List
   Support Files

Features
   Reviews
   Previews
   Interviews
   Editorials
   Diaries
   Misc

Download
   Gallery
   Music
   Screenshots
   Videos

Miscellaneous
   Staff Members
   Privacy Statement


 
Project Entropia: Interview & Visit Report @ Stratics

(PC: MMORPG) | Posted by Hyrrix @ Thursday - February 27, 2003 - 07:40 -
Top
| Game Info | Rate this game | Homepage | Screenshots
The folks over at Project Entropia Stratics bumped up an interview with Marco and Thommie of MindArk. At the same time they also posted the report of their visit to the MindArk studios in Gothenborg, Sweden. Additionally, they also opened a Project Entropia Trade Forum. Here's a snip from the interview, about day/night-cycles in the game:
Day, night, weather, sandstorms and such will all be implemented. Project Entropia will stick to the 24-hour cycles we use on Earth but the days and night will be divided into smaller pieces in a way that you won't have night every time you login at 9 pm. With the 24-hour in-game time it will be possible to experience nights two times or more during a given day. But the advantages are that you won't have to care of any Project Entropia time zone converter. If you tell someone to meet you in 48 hours then it is 48 hours in game and real life and nothing else. Also Project Entropia will have animals that appear only at night.
 
 
All original content of this site is copyrighted by RPGWatch. Copying or reproducing of any part of this site is strictly prohibited. Taking anything from this site without authorisation will be considered stealing and we'll be forced to visit you and jump on your legs until you give it back.