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The ubiquitous Jeff Strain has popped up at Just RPG:4. Jason: What are some of the major gameplay changes and additions that gamers can expect to see in Guild Wars: Factions?
Jeff: That’s a great question. Our number one goal in every new Guild Wars campaign is to introduce new play mechanics. Certainly people will be expecting new professions, new monsters, new quests, and they will certainly get a lot of those, but the real focus on new campaigns is what new gameplay features are going to be introduced. In the case of Factions those new gameplay features are the faction and alliance system, which allow you to participate in a global battle for the continent of Cantha.
You will ally yourself with one of the two Kingdoms that are at war with each other and fight on their behalf. As you play, you will directly influence the outcome of how each battle goes. You will help conquer new territories and you and your guildmates/team members will take control of towns and cities.
It’s a game that is wrapped around the core mechanics of Guild Wars that brings an entire new level of strategy in the genre for the first time. More... |
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