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Gamespot XBox has a short Deus Ex: Invisible Wars First Impressions article from E3 online. Here's one of three paragraphs:
The game's dynamic lighting system clearly adds a lot to the atmosphere of Deus Ex: Invisible War, and the game's action has a better, faster feel to it than its predecessor. We squared off against some familiar foes as well as some new ones, including something that looked like a mutated alligator. We also experienced some of the game's scripted sequences and open-ended gameplay--we were able to bypass security systems either by using nanotech-enhanced "multitools," by using an electromagnetic pulse, or just by blowing them off their hinges. We also engaged in some dialogue with friendly characters, and noticed that the branching dialogue paths from the original Deus Ex are back. For instance, we paid off a little kid to give us some additional information. |
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