Gothic Vision has posted an interview with Talvar, Uncle-Bin and gothicfan359 from Project "Die Auruma Fehde" (engl: "The Auruma feud").
"The Auruma feud" takes place on an island, actually on two islands. There's one big island, the main island called Auruma, and one small island. Instead of making a very big world, the team focusses on making it detailed with small caves, a mine, beaches, ruins, etc. There will be two different main guilds, Pirates and "Guardians of the Island". These guardians guard the mine and use it for their trade with the king. The two guilds will be very different, each with their own quests and ending, so there will be two possible endings to this mod.
An interesting feature is the magic system. You will no longer use the power of Innos, Adanos, or Beliar, but you will be able to take a certain magic "path" and become a master in manupilation for example.
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