|
Site Navigation Main News Forums
Games Games Database Top 100 Release List Support Files
Features Reviews Previews Interviews Editorials Diaries Misc
Download Gallery Music Screenshots Videos
Miscellaneous Staff Members Privacy Statement
|
|
In the first of a planned series of articles about "dudes who play female toons," Terra Nova brings us Virtual Transvestism: An Introduction. (I'm not sure that transvestism is exactly the right word here, but it sounds better than transsexualism or transgenderism I reckon.)
Online gender-bending as we most commonly encounter it today -- in Second Life, for example, or World of Warcraft -- is in some ways quite complicated, but in other ways rather simple. Men and women who present cross-gender in these worlds seem to be more open to the idea that their transvestitism has meaning. Not that it necessarily carries some huge psychological or philosophical weight, but that virtual gender choice reflects, in one way or another, not just the avatar but the player behind it.
Perhaps this is due in part to the fact that, in such worlds, sex is a staple of interaction. Sex may not be the act of sex, per se; it can also include any sexually-charged situation, such as flirting, gift-giving, etc. Whatever its form, when sex is recognized as a pillar of a virtual culture, it becomes harder to insist that the choice of an avatar's gender -- an avatar that will then go out into the sexual environment -- is without implications.
More... |
|
|