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FiringSquad speaks with Perpetual's design director Stieg Hedlund about the company's forthcoming MMO, Gods and Heroes: Rome Rising.
FiringSquad: First, what can you tell us about the origins of Gods and Heroes?
Stieg Hedlund: At Perpetual we’re really interested in doing new and different things in the online space. GnH is the first product of that direction. We wanted to present an MMO experience that broke with the both the gameplay and setting that have thus far dominated the category. We decided the main elements we wanted to pursue were a more visceral combat experience, and squad-based play. The Roman focus on the military as well as the other interesting elements of the setting—and the other game elements that naturally fell out of that choice—made it an excellent backdrop to wed to our gameplay. Greek and Roman mythology have been used so much in a number of games. More... | Source: FiringSquad |
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