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Gameguru has posted several new screenshots as well as some information about the upcoming release of Heroes of Might & Magic V. In related news, Russian IT site F-Centre has recently posted an interview with three Nival employees talking about the game. The interview is in Russian. Among other facts, the following were mentioned (thanks CelestiaHeavens):
- Haven players will be able to upgrade low-level troops (e.g. Peasants) to high-level troops (e.g. Knights). However, it costs a fortune.
- Sylvan players will be able to select a few most hated enemy units, and their troops will fight better against them.
- There will be difficulty levels, and possibly more than five.
- Artifacts are stronger, but are encountered less frequently than in previous Heroes games. There will be no Heroes III-style artifact flood.
- Most of the combat AI has been ready for more than a year, but it is still in development - they still have to teach it using tricks like the Griffin special attack. However, it has shown itself a worthy opponent and is praised by virtually everyone having access to the game. The global AI is still under development.
- Cavaliers will retain their Charge ability.
- There is a multiplayer mode in which players make their turns simultaneously until the first "conflict of interests" - for example, if a hero is within a movement range of another hero, which includes spells like Dimension Door. You can view the screenshots at Gameguru. | Source: GameGuru |
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