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Runestone's Lars Kroll Kristensen has been interviewed at MMORPG.com about the no-combat, sci-fi comic aesthetic game, 'Seed':MMORPG.com: Seed offers a very different approach to the MMORPG community. Tell us a little about the concept behind the game.
Lars Kroll Kristensen: The basic concept is, that we want to create a game where story and role play is the core game mechanic. In order to ensure and keep that focus, we have even excluded combat as a game mechanic. We all love combat based games, but there are already so many of them out there, that we don’t feel the market needs another one. Besides, many of the people that primarily play for role play, aren’t all that interested in combat. |
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