RPGDot Network    
   

 
 
Star Wars: Galaxies - An Empire Divided
Display full image
Pic of the moment
More
pics from the gallery
 
 

Site Navigation

Main
   News
   Forums

Games
   Games Database
   Top 100
   Release List
   Support Files

Features
   Reviews
   Previews
   Interviews
   Editorials
   Diaries
   Misc

Download
   Gallery
   Music
   Screenshots
   Videos

Miscellaneous
   Staff Members
   Privacy Statement


 
Mythica Interview with Hal Milton at LoadedInc

(PC: MMORPG) | Posted by Rendelius @ Thursday - May 22, 2003 - 07:56 -
Top
| Game Info | Homepage | Screenshots
LoadedInc let us know that they have a Mythica interview with Senior Game Designer Hal Milton online. One interesting point about this upcoming MMORPG is the fact that they include something called "private realms". What it is and why they think it's good (methinks, too), can be read in this snippet:
So why the decision to go with Private Realms (instancing)?

"It seems backwards but most people were initially wanting to create a completely immersive experience where everyone could get together and play. What we've discovered over the last several years is that a lot of people get hurt so you have to compromise your gameplay. What we wanted to do was create an environment where the public can still ad-hoc get together but then get  into an area where it's really an adventure that's unfettered by the interruptions of others. Some other developers are using it to make Boss fights private but we know we can do that but why not expand it out and nest all sorts of objectives in there that we couldn't do in a public space. MMORPGs are usually light on gameplay and lighter on story and the only way we're going to be able to make both those things larger is by providing a real captive experience"

"We've only really been learning how to do MMORPGs since 1996/1997 and the industry is all evolving at the same rate so it's really exciting. You know what, I hate the fact that I have to wait until Saturday night after waiting for five hours to get something from a guy I might be able to kill.  That is not fun. We're making games, not lifestyles. We want to bring the game back into the genre and we actually want to bring the role playing back into the genre and it's really hard to role play if you're constantly surrounded by guys going 'FAT LOOT HERE, NEED SELL SWORD, REAL CHEAP QUICK"
 
 
All original content of this site is copyrighted by RPGWatch. Copying or reproducing of any part of this site is strictly prohibited. Taking anything from this site without authorisation will be considered stealing and we'll be forced to visit you and jump on your legs until you give it back.