Ok, the interview at Stratics Central isn't all about Tabula Rasa, but about Lineage, Lineage 2 and City of Heroes and the role of the two in shaping these games, but hey, this is better than nothing, isn't it:
Is there anything "special "you can tell us about Tabula Rasa that you haven't released already? What kind of status does the game have right now, and what are you currently working on?
SL: We are still keeping design details close to our vest, but I can tell you where we are in development. We just finished our fourth milestone on August 19th. Previous milestones established our basic framework like the client display, the server structure, chat, etc. This milestone was our first work on game systems like combat, player customization, and AI. So right now you can log into the game through the real login server, using a real client, on the real servers. You can see other people, your character animates, you can wear clothes, equip weapons, and chat with other players. In addition after running a couple of scripts on the server you can fight some monsters. |