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John Romero has been interviewed at CVG about 'Gauntlet: Seven Sorrows':We've heard that Seven Sorrows will be the darkest and most intense Gauntlet game ever. How are you planning to achieve this?
John Romero: We're achieving this by removing as much corny stuff as possible and making the story and content more adult and serious. One thing you realize when you play this new Gauntlet is how fast, responsive and brutal the action is. Secondly, you will notice that the characters are realistically portrayed and don't engage in clichéd dialogue. The major tasks you do in the game aren't cheesy "Bring the talisman of Megabadman to me!" but more serious fare with a lengthy story behind each goal. There's a reason why you're accomplishing each task. |
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