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Another Warcraft 3 Preview

(PC: Non-RPG) | Posted by Rendelius @ Tuesday - March 12, 2002 - 17:03 -
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Gamepen has written yet another preview of Warcraft 3. Other gaes would be happy to sell as many copies as this one gets previews *g*. Now, here's a bit from that one:
    Warcraft III features an impressive four playable races, including two brand new ones. The Humans and Orcs return from Warcraft II and are supplemented by the Undead and the Night Elves.

    The Night Elves are what some might call “tree loving hippies” They worship trees and nature, and their buildings are all organic growths. There basic worker is a wisp, and they do not cut down trees to harvest lumber-the wisps simply circle the trees endlessly and supply lumber without damaging the ecosystem. The Night Elves seem to be a race intended to be used with speed and stealth. They have bonuses and upgrades that increase their effectiveness at night and the ability to hide in the shadow, which make them ideal for setting up ambushes and quick hit and run attacks. They are capable of dealing good damage but their units are somewhat weak and can’t take a great pounding.

    The other new race is the Undead, and while this may sound like a boring choice, the Undead are perhaps the most complex of all the races. Much like the Zerg of Starcraft, the Undead spread a disgusting slime wherever they build. Their buildings are halls of death and destruction, and look the part. The Undead have two basic building units. The first are ghouls. The ghouls chop lumber and also can serve as basic infantry, something of a weaker footman or grunt. They can be pumped out quickly and are thus dangerous early on. The second is the acolyte, which gathers gold and constructs buildings. The Undead are an interesting race. They have some powerful melee and flying creatures later on, as well as a couple of truly unique units that are difficult to use but can be very effective in the right hands.
 
 
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