RPGVault has conducted an interview with five members of Wooden Dragon, makers of Inquisitor. The article is peppered with some nice screenshots. Here's one of the questions:
Jonric: What kinds of different locations will we see in Ultherst? What are your primary goals with respect to the type of gameworld you want players to experience?
Johan Juston: The Kingdom of Ultherst - where the game takes place - is much like any medieval European kingdom. So there are no exotic areas to be found in the game - the setting is true to the dark ages. The player is going to explore areas such as large royal cities, rundown villages, lonely wilderness, profane cemeteries, ancient ruins, tombs and crypts, dark woods, demonic kingdoms beyond the Old world, etc. There is a real world prepared for the player to explore. There is a living society with hundreds and hundreds of NPCs the player can talk to - nobles, priests, knights, peasants... the whole of medieval society was transposed by our writers into the world of Inquisitor. |