Lionhead's Dene Carter has penned a designer diary for PC.IGN about 'Fable: The Lost Chapters'. Here's an excerpt:Okay, here we are, week 1 of development on 'Fable: The Lost Chapters'. We've had holiday! Yaaay! For the first time in months, we are able to start the day without three cups of coffee or clearing last night's (morning's) food cartons from our desks. We've begun the initial content meetings and now know what we're doing with the story, the world, the characters etc. We've reiterated that our number 1, highest priority goal is to ensure that Windows players feel they're playing a Windows game at all times, not a console conversion. So that's the basics covered. In addition to this, we also need to have some fun! A couple of ideas are floating around at the moment… |