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Realms of Torment: Interview @ Warcry

(PC: MMORPG) | Posted by Dhruin @ Wednesday - November 26, 2003 - 14:30 -
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Warcry has conducted an interview with Dan Antonescu, Lead Designer on Realms of Torment. Here's a clip from the conversation:
Warcry: There are MMORPGs all over and more being released all the time. What sets Realms of Torment apart?

Dan: I would say the Bloodline system coupled with a Hardcore RPG style of play where role-playing actually means something and is not simply a novelty thing or side attraction practiced by a select few.

If you do not roleplay in our game world properly from time to time you will feel that you are missing out or start seeing that others who are properly RP'ing are gaining an advantage.
 
 
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