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Money.CNN has an article that loks at the inclusion of religion in games, with comments from several developers. It's a bit off the beaten track for RPGs but Richard Garriott and Bill Roper make an appearance:While top tier publishers haven't put out many games with overt religious themes, several titles have injected a moral underpinning.
Chief among these was the "Ultima" series in the mid-1980s through the mid-1990s. Creator Richard Garriott made role-playing games where, aside from killing monsters and collecting treasures, you also were presented with certain moral quandaries.
Done right, adding a moral element can bring a new dimension to games. Done wrong, it can be heavy-handed and ruin the experience. | Source: Blue's |
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