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Darkfall Online Dev Diary #3 @ Darkfall Warcry

(PC: MMORPG) | Posted by Dhruin @ Monday - August 25, 2003 - 05:05 -
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Darkfall Warcry have posted Dev Diary #3 with the Darkfall art director, Henning Ledvigsen writing about the Darkfall architecture and its design:
Human structures are inspired by the traditional fantasy setting, with cozy houses made out of wood and stone, much like the houses of ancient Paris. For the Orks we're using huge stone blocks, making most of their architecture solid and battle-ready. The Orkish buildings are inspired by the Aztec civilization architecture. The dwarves also prefer the use of stone, but they use different kinds of metal in decorative borders around their buildings. They build their stories downwards, into the ground, leaving all their buildings with no more than one visible ground level. The Mahirim architecture is inspired by the old Norse architecture and they build their structures using wood, thatched, and tiled roofs. Their buildings are usually oblong, keeping everything on the same floor just as the old Vikings did. The Alfar and Mirdain elves prefer the organic look, with mystery and magic as a theme for their structures.
 
 
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