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Lord of the Rings Online: Jeffrey Steefel Interview @ OGaming

(PC: MMORPG) | Posted by Inauro @ Friday - March 17, 2006 - 23:23 -
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OGaming interviews Jeffrey Steefel, Executive Producer for Turbine's Lord of the Rings Online.
OGaming: Given the over-saturation of Lord of the Rings content lately, why will gamers want to play this title for months on end? And what's going to keep them coming back: We've seen a lot of combat, but what's the score on crafting, PVP, etc? Do you offer alternate paths besides base hero archetypes (e.g. can I be an exotic Elven dancer)?

Jeffrey Steefel: There has been a great deal of saturation in WATCHING the trilogy, and single player action titles, but there has never been a real living, breathing Middle-earth to play in with friends and to adventure and explore. As for the longevity of the game, there will indeed be crafting in the game and a mode of gameplay that we believe will scratch the PvP itch while also opening up other alternate ways of playing in and interacting with Middle-earth.

As for the gyrating elf, let’s just say that you’ll have plenty of emotes, and how you use them is out of our hands. (TOS-police notwithstanding). But given the tone of Middle-earth, I doubt any of them will be as "uniquely suited to the NIGHT-time" as you've seen elsewhere.
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Source: OGaming
 
 
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